

Made a few textural changes and added some compositing tricks. See if you can spot the differences!
Joseph "Jay" Machado 2011 ShowReel from Joseph Machado on Vimeo.






Did this character at game-res to meet the requirements of Mark DeDecker's Character for Games class as well. I had a great time sculpting in ZBrush, feels like I'm finally getting the hang of it. I'm pretty happy with how it came out and had a lot of fun both texturing and using Marmoset to render it.
I had a lot of fun working on this one and I think it came out pretty well. Plan on adding a little more grunge to the textures.



Gnomon LookDev Final: Police Aircar from Joseph Machado on Vimeo.


Still a WIP. Having issues with the alpha sorting on the moustache and hair, might end up using cards instead of shave and a haircut.